3D MODELING AND RENDERING
"Skipper" (character model, Mudbox, 2021)
This digital sculpture, based on an original concept I created (right), was laid out in Autodesk Maya and then sculpted and painted in Mudbox.
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"Enjoying Life" (character animation, Maya, 2021)Character animation created in Autodesk Maya.
Rig: "Neka" by characterrigs.com Voice and music: Persona 5 (Atlus) Creating this animation involved editing audio, adding shaders to the character, creating the hair (which was animated throughout the scene using an nCloth solver), shooting reference footage, animating over 40 controls over the course of 370 frames (including around 10 controls to manually animate the mouth movements), and placing lights, camera, and background elements. |